| addSurface(const double isoDensity) | IsoSurface | |
| calculateNormals(vector< float > *singleNormals, const unsigned int surface) | IsoSurface | [private] |
| calculateSurface(const double isoDensity) | IsoSurface | [private] |
| changeSurface(const unsigned int surface, const double isoDensity) | IsoSurface | |
| clearParameters() | IsoSurface | |
| clearSurfaces() | IsoSurface | |
| currentIsoLevel | IsoSurface | [private] |
| delta | IsoSurface | [private] |
| densityPresent() const | IsoSurface | |
| densityValues | IsoSurface | [private] |
| edgeTable | IsoSurface | [private, static] |
| getArrayIndex(const unsigned int x, const unsigned int y, const unsigned int z) const | IsoSurface | [private] |
| getDelta() const | IsoSurface | |
| getEdgeID(const unsigned int x, const unsigned int y, const unsigned int z, const unsigned int edge) | IsoSurface | [private] |
| getNumPoints() const | IsoSurface | |
| getOrigin() const | IsoSurface | |
| getPoint(const unsigned int surface, const unsigned int index) const | IsoSurface | |
| getTriangle(const unsigned int surface, const unsigned int index, Point3D< float > &point1, Point3D< float > &point2, Point3D< float > &point3, Point3D< float > &normal1, Point3D< float > &normal2, Point3D< float > &normal3) const | IsoSurface | |
| getVertexID(const unsigned int x, const unsigned int y, const unsigned int z) | IsoSurface | [private] |
| interpolate(const Point3D< float > point1, const Point3D< float > point2, const double var1, const double var2) | IsoSurface | [private] |
| intersection(const unsigned int x, const unsigned int y, const unsigned int z, const unsigned int edge) | IsoSurface | [private] |
| isoLevels | IsoSurface | [private] |
| IsoSurface() | IsoSurface | |
| normals | IsoSurface | [private] |
| numPoints | IsoSurface | [private] |
| numSurfaces() const | IsoSurface | |
| numTriangles(const unsigned int surface) const | IsoSurface | |
| numVertices(const unsigned int surface) const | IsoSurface | |
| origin | IsoSurface | [private] |
| removeSurface(const unsigned int surface) | IsoSurface | |
| renameVerticesAndTriangles(vector< Point3D< float > > *singleVerticesList, vector< unsigned int > *singleTriangleIndices) | IsoSurface | [private] |
| setParameters(const std::vector< double > *values, const Point3D< unsigned int > &pointDimension, const Point3D< float > &pointDelta, const Point3D< float > &pointOrigin) | IsoSurface | |
| triangleIndices | IsoSurface | [private] |
| triangles | IsoSurface | [private] |
| triTable | IsoSurface | [private, static] |
| vertices | IsoSurface | [private] |
| verticesList | IsoSurface | [private] |
| ~IsoSurface() | IsoSurface | |