add(const Point3D &p) | Point3D< T > | |
DEGTORAD | Point3D< T > | [static] |
ID | Point3D< T > | [private] |
id() const | Point3D< T > | |
operator==(const Point3D< double > &p) const | Point3D< T > | [inline] |
operator==(const Point3D< float > &p) const | Point3D< T > | [inline] |
operator==(const Point3D< unsigned int > &p) const | Point3D< T > | [inline] |
PI | Point3D< T > | [static] |
Point3D() | Point3D< T > | |
Point3D(const T x, const T y, const T z) | Point3D< T > | |
Point3D(const Point3D &p) | Point3D< T > | |
RADTODEG | Point3D< T > | [static] |
setCartesian(const T x, const T y, const T z) | Point3D< T > | |
setID(const unsigned int id) | Point3D< T > | |
setPolar(const T theta, const T phi, const T r) | Point3D< T > | |
setValues(const T x, const T y, const T z) | Point3D< T > | |
TOLERANCE | Point3D< T > | [static] |
x() const | Point3D< T > | |
xCoord | Point3D< T > | [private] |
y() const | Point3D< T > | |
yCoord | Point3D< T > | [private] |
z() const | Point3D< T > | |
zCoord | Point3D< T > | [private] |
~Point3D() | Point3D< T > |